Created a 2D platformer game using Unity game engine. 1 of 4 games total made for class. Players switch between two worlds where they play a different character in each world. Created in 6 weeks. Team size: 6
Equal contributor to 4-person group project for CS 109 final project. Used python to conduct analysis and prediction on data collected using Twitter API
Rebuilt The Harvard Advocate website using Django framework and Stripe API for payment processing. Processed over $65,000 in donations, subscriptions, and issue purchases in 1.5 years. Team of 5-7.
Note: Personally, I found this project valuable because it taught me so much about using Github / version control.
Designed and developed an intuitive interface to help undergraduates discover new extracurriculars. Built over spring spreak. Team of 4-5. Pitched to Harvard's CTO. Featured on HUIT Student App Spotlight, the landing page on campus computers.
Note: the project that I enjoyed working on the most because it was my first hands-on experience with product management and user experience design.
Organized and moderated a discussion panel with 6 students on their experiences taking time off for one or more semesters. Sought and received sponsorship from the Bureau of Study Council. Approximately 40-50 students attended the panel.
Spearheaded student movement for creation of campus nap room. Implemented a Wellness Space on 2nd floor of Cabot Science Library.